This game is like shuffleboard in the round. Players
take turns flicking disks on a board, trying to score points by
attaining central regions. The main stipulation being that contact with
the other teams' pieces must be made in order for the disk to remain on
the board afterward. Although the game uses quite a bit of skill to
flick the disks, there's a very significant strategy element to the
The object of Power Grid is to supply the most cities with
power when someone's network gains a predetermined size. In this new
edition, players mark pre-existing routes between cities for connection,
and then bid against each other to purchase the power plants that they
use to power their cities.
>>3-5 players | 80-110 minutes | economic
Growing up to five different kind of crops: Corn, Indigo,
Coffee, Sugar and Tobacco, players must try to run their business more
efficiently than their close competitors; growing crops and storing them
efficiently, developing San Juan with useful buildings, deploying their
colonists to best effect, selling crops at the right time, and shipping
their goods back to Europe for maximum benefit.
>>2-5 players | 50-60 minutes | auction
The players seek to expand their power and fame and there
are many ways to accomplish this: Influencing Pharaohs, Building
monuments, Farming on the Nile, Paying homage to the Gods, Advancing the
technology and culture of the people. Ra is an auction and set
collecting game where players may choose to take risks for great rewards
or... And all this is for the glory of the Sun God Ra!
RISK 2210 A.D.
>>2-5 players | 3-4 hours | wargame
Set in the not-so-distant future, battles are now fought
by machines of destruction, known as MODS, for short. Human commanders
still lead these mechanized troops, but these commanders each have
special powers and abilities. These come into play via the use of
Command cards, which add a new dimension to the game. Now, the battle is
not just for the continents, but the sea and moon are also
RISK - The Lord of the Rings Trilogy Edition
>>2-4 players | 2-4 hours | wargame
If you're familiar with RISK, you know the basics of this
game. Armies move across a map, fighting each other in an attempt to
gain control of the world. But RISK - LORT adds some new elements,
including mission cards, forts, leaders, and The One Ring, a game device
used to speed up gameplay and force decision making.
>>2-4 players | 40-60 minutes | economic
Saint Petersburg is a card game in which you acquire
workers for income, build buildings for fame, and attract aristocrats to
your city in order to gain the most fame at the end of the game.
>>2-4 players | 40-50 minutes | city building
In each round or governorship, each player in turn selects
from one of the available roles, triggering an event that usually
affects all players, such as producing goods or building. The person who
picks the role gets a privilege, such as producing more goods or
building more cheaply. Victory points are gained exclusively by
building, and the game ends as soon as one player has put up 12
>>2-6 players | 30-45 minutes | party
Scattergories is a great game for any group to play. In
the game each player fills out a category list 'with answers that begin
with the same letter.' If no other player matches your answers, you
score points. The game is played in rounds. After 3 rounds a winner is
declared, and a new game can be begun.
Shadows Over Camelot
>>3-7 players | 80-110 minutes | co-operation
Shadows over Camelot proposes an atypical journey, where
you and your fellow players must collaborate to defeat the game! At
first glance, this task seems simple enough. Shouldn’t a band of young
and noble Knights - fleet of foot and sound of mind - easily defeat a
game that plays itself? Alas your quest is further complicated by the
ever-present possibility of a Traitor in your midst, waiting to strike
at the worst possible moment...
>>2-5 players | 80-100 minutes | fantasy
In Small World, players vie for conquest and control of a
world that is simply too small to accommodate them all. Small World is
inhabited by a zany cast of characters such as dwarves, wizards,
amazons, giants, orcs and even humans; who use their troops to occupy
territory and conquer adjacent lands in order to push the other races
off the face of the earth.
>>2-4 players | 50-70 minutes | prehistoric
Players struggle to survive the Stone Age by working as
hunters, collectors, farmers, and tool makers. As you gather resources,
and raise animals, you work to build the tools needed to build your
>>2-4 players | 50-70 minutes | word
Super Scrabble takes the popular competitive word-spelling
game to a whole new level by super-sizing it with 216 more squares,
quadruple letter scores, and quadruple word scores. Put your
dictionary-memorization skills to the test as you face off against your
The Red Dragon Inn
>>2-4 players | 40-50 minutes | party
In Red Dragon Inn, you and your friends are a party of
heroic adventurers. You've raided the dungeon, killed the monsters, and
taken the loot. Now you're back, and what better way to celebrate your
most recent victory than to spend an evening drinking, gambling, and
roughhousing. The last person sober enough to remain conscious enough to
hold onto his Gold Coins wins the game.
The Settlers of Catan
>>3-4 players | 80-110 minutes | civilization
In The Settlers of Catan, players try to be the dominant
force on the island of Catan by building settlements, cities, and roads.
On each turn dice are rolled to determine what resources the island
produces. Players collect these resources to build up their
civilizations to get to 10 victory points and win the game.
Multi-award-winning and one of the most popular games in recent history
due to its amazing ability to appeal to all audiences.
Thurn and Taxis
>>2-4 players | 40-50 minutes | transportation
In Thurn & Taxis, players build post office routes
across Bavaria and the regions around, collecting bonus points in
various ways. The board shows a map of all the towns, with roads leading
from each one to some of its neighbors. There are various colored
regions around the board, most with one or two towns, and a large region
with all the Bavarian towns in the center.
Ticket to Ride (new)
>>2-5 players | 40-50 minutes | trains
With elegantly simple gameplay, Ticket to Ride can be
learned in 3 minutes, while providing players with intense strategic and
tactical decisions every turn. Players collect cards of various types
of train cars they then use to claim railway routes in North America.
The longer the routes, the more points they earn. Additional points come
to those who fulfill Destination Tickets – goal cards that connect
>>2-4 players | 20-30 minutes | dexterity
An architectural rush to the skies for 2 - 4 budding
architects with a good head for heights. Players take turns stacking and
restacking columns and layers as they compete to be the player with the
most, highest placements of coulmns before everything comes tumbling
>>2-4 players | 40-50 minutes | family
Wasabi! is a light and fast game where you compete against
other players to assemble your quota of unique sushi recipes in a
rapidly dwindling space. Players draw a variety of delicious ingredients
into their hand from the pantry and play them one at a time onto the
board, building off of each other's previously-placed ingredients in the
attempt to complete recipes of varying difficulty.